product designer and builder living in Chicago. I love being a designer and can't imagine not wanting to learn new things. AI has only made me better at what I do.
I’m not happy if I’m not learning something new and sharing it with others.
I learn in design-adjacent fields and let those connections inform my design work.
I don't like designing products if I don't know how they're built.
Things I’ve designed and built, at work and for fun.
I designed and built a web app for creating and manipulating gradients in uniform color spaces, along with an accompanying Figma plugin.
Skills/tools: Coding (70% me/30% Cursor), Figma plugin API, Next.js, shadcn/ui, uniform color spaces, interaction design
I built a FigJam widget for analyzing and critiquing designs using Paylocity's heuristic evaluation framework. The widget can be used to mark up designs and summarize data.
Skills/tools: Coding (90% me/10% Cursor), FigJam API, UI design
I was the lead designer for Paylocity's new mobile apps from the time I pitched the concepts to Paylocity executives through the end of the MVP launch a year and a half later.
Skills/tools: Visioning, pitching executive leadership, end-to-end product design, design team leadership, collaboration up/down/across, design systems, international team collaboration, native mobile app design
Bringing Paylocity's new hire onboarding experience to its mobile app for the first led to an increase in mobile app enrollment and utilization.
Skills/tools: Major feature design, SwiftUI prototyping, international team collaboration, collaboration across multiple product teams, native mobile app design
I led the strategy and rebuild of Paylocity's new multi-platform design system. I interviewed designers, defined an approach, helped build our Figma libraries, and took them on the road for educational sessions.
Skills/tools: Design system strategy, design system architecture, education, governance, documentation, team leadership, Figma building